LibGDX texture won't draw on Android 4.3
I have a main class extending Game, a splash screen implementing Screen,
batch, camera and texure in the splash screen class. On some my devices it
runs correctly (Xperia SP 4.1.2, Xperia Neo V 2.3.4, GalaxyTab 8.9 4.0.4),
but on my Nexus 7 with Android... 4.3 (!) texture is not drawing. But
texture in project which implements ApplicationListener works correctly in
all of them. I'm using lastest nightly build of LibGDX. What is wrong?
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